Participatory Culture
Foundation is amongst the most well known Internet activist groups working
today, and is comprised of 8 full time employees and several part time staff.
The core members of this collective first began activist work in 2003, with
the launch of Downhill
Battle, a website dedicated to music activism. Today, they are focusing
their efforts on software development for video broadcasting on the web. Coding
is not something many associate with the field of Fine Art, but because it
is the structure designers build upon, it is as important as a properly stretched
canvas is to a painter. What's more, the standards of good web design are
often determined by functionalist aesthetics, which means that the best designers
typically code a lot of work themselves. I spoke to Nicholas Reville, a founding
member of Participatory Culture Foundation, over the phone in early October,
and we discussed the work the foundation is doing now, and the role web aesthetics
play in the development these projects. -- Paddy Johnson
Paddy Johnson: You began working
on the music activism site Downhill Battle in 2003, which is an ongoing project,
but seems no longer to be the focus of the organization. You are pretty much
exclusively focusing on the development of the Democracy Player right now
is that correct?
Nicholas Reville: Yeah, we’re
pretty much focused on that 100% at this point. Well, actually there are two
projects that have come out of working with the same group of people. Democracy
Player is the furthest along, and has been going along for about a year and
a half now, and we’re sort of hitting our stride in terms of getting
close to a 1.0 release. There’s also a project we’ve started that
Tiffiniy Cheng is leading up called Open
Congress, and that’s even a separate organization – for various
legal reasons these are all sort of separate projects, -- but, that’s
a site that is trying to make information about Congress more accessible,
more transparent….You can sort of see that we are doing things that
are on the one hand very different, you know downhill battle is a music activism
campaign, democracy is a software project, and open congress is a government
transparency website, but they’re all united by the same ideas of openness
and a more democratic media and a more participatory culture.
PJ: Right. And the Democracy Player fits into this because it gives viewers so much more choice. As I understand it, this is a software device that acts the same ways a channel guide does on your TV, but unlike TV, you can watch web programming at your leisure. And you determine the programming entirely on your own (unlike cable packages for TV which give you a preset choice of channels). It seems to me, the best way to describe this for bloggers would be to call it a bloglines for video. You guys have a great demo on your site that explains how the player works really clearly, like how to use it etc. What made you guys decide to create Democracy Player?

"Democracy Player", 2006, Screenshot
Image courtesy of Participatory Culture Foundation
NR: Well, when we were working
on Downhill Battle we were obviously seeing how technology was making it easier
to share music and for musicians that were new and didn’t have a big
corporate label behind them to really connect with a lot of people. It was
really clear that video was where the Internet was going to be headed next....So
we were looking at that and saying, this is something that could go in two
directions. It could be something that is controlled by corporations, something
that becomes locked down and centralized. And a lot of companies are trying
to make that happen. They want to create their own wall garden and video that
everyone has to use, and make it all for sale, and we felt like, as with the
Internet itself, which is based on open standards, and a lot of open
source software…we felt like it was really important for someone
to come along early in the game that was working in the public interest who
was not trying to build something where they were controlling users, where
they were deciding who could publish something and who couldn’t, and
that someone could come along and really build a system for Internet television,
that was really open and accessible and based on the same sorts of open standards
that the Internet is.
So if you look at what Democracy Player does, it’s totally agnostic
as to where a video is being published. It could be published on someone’s
website, it can be published on a clip service like YouTube
(editors note: Now dubbed GooTube
by Gizmodo after Google’s acquisition of the company), Google
Video, or Clip TV,
and all of it gets pulled together into one central experience. And anybody
that follows that standard, which is an
RSS standard, it’s not a new standard that we’re trying to
invent or control, and existing open standard, anybody that uses that standard,
will be able to have stuff that can be viewed in our player, and we support
standards like BitTorrent
that make it so you don’t have to spend a lot of money on band width
to get your stuff out there (Editors note: Since the time of this
interview BitTorrent was bought by The Motion Picture Association of America,
which promises that it will no longer be open source as one of it's new services
to users. Participatory Culture Foundation supports open source projects.)
. And what’s so amazing about BitTorrent is that an individual with
a video camera you can even get an HD camera for $1000 dollars now, you can
have a single person with a High Definition video camera can be putting out
video quality that is just as high resolution as anything that NBC or movie
studios could put out and they don’t need to have those deep pockets
to pay for bandwidth even though thousands of people want to watch the stuff.
PJ: Right. You know, speaking of
image quality, I really like the software design of Democracy Player. It looks
so much better than Bloglines,
Windows
Media Player, better than most of the free downloadable software out there.
You also have this video that explains to people who have no familiarity with
the medium or how RSS feeds work how to program their vlog viewing for the
day, which makes it super easy for anyone who is at all technophobic to get
up to speed on the project. I remember being on your site recently and seeing
that you had a job listing for a graphic designer. Has that position been
filled?
NR: We do still have that listing
up on the site. We’ve done contracts with a bunch of different designers,
some of the interface stuff I end up doing myself, which is probably not the
best idea, but….we’re still kind of looking for the person who
is going to be our permanent person…We’ve always felt like design
and usability is the most important thing that we need to focus on because
it needs to be something that’s usable, it needs to be something that’s
a high quality product, that’s mainstream, that people can get into
and understand easily. It would be fine if people want to use this because
they think it is important and they care about democratizing media, but we
know that that’s not going to be the majority of our users and we know
that we are competing with companies like Apple, we’re competing with
Google, and Windows Media Player, and we need to be at a professional level
of quality on something that anybody can use. So the design and interface
is something we spend an enormous amount of time on and try to make it as
simple as possible, and as usable as possible. The really difficult thing
is giving people the power that they want, to be able control the software
and do the things they want to do with it and customize it the way they want
to use it for the kinds of content they are using but also keeping it really
simple and keeping it as close as it can be to sitting down and pressing play
and watching TV. I work on that literally every single day. Maybe you know
Michael Bell-Smith?

"Channel Guide", 2006, Screenshot
Image courtesy of Participatory Culture Foundation
PJ: Yeah, actually, he’s a
New Media artist I interviewed recently on Art Fag City.
NR: We went to school together ….and
he’s done graphics here and there for us at times for The Democracy
Player. He designed the Channel Guide. And he did a video thing for us a couple
of weeks ago for the Channel Channel.
PJ: Interesting! Okay, so going
back to the design listing for a moment, you had listed links to a number
of the design sites you liked – you had
hicksdesign, (they created the Firefox
logo), you had garageband
(An Apple application for recording, mixing and publishing audio and video)…I
can’t remember everybody, else, but at the end of all these people was
a link to the artist collective paperrad’s
character Tux Dog. And
so I wondered if you could talk about that because the connection graphically
is pretty thin.The way that I interpreted the reference was that because Tux
Dog is basically collaborative drawing, (or for the geeks in the audience
open source drawing,) and the work that paperrad makes as a whole is so much
about appropriation, that conceptually, the work had a lot of connections
to what you were doing –were these some of the connections you were
thinking about?
NR: Yeah, that’s definitely
a part of it. It’s also sort of a nod to the other side of our output,
which in some ways the aesthetic that we like is the opposite of what we would
like to do. You know, we don’t live in clean apartments we don’t
drive in fancy cars, we definitely relate to that sort of cultural world that
they represent and I think our dream has always been, and we have definitely
not found a way to do this visually, but our dream has always been to find
a way to be both simultaneously really professional and slick and mainstream,
and also acknowledge the punk indi element of that.…It’s really
an explanation of our personality more than anything else.
PJ: Just one other question - you
guys run on grants right?
NR: Yup.
PJ: How are you doing with
that?
DV: We’re doing pretty
well. We’ve had a few very large donors who have been supporting us
from the beginning and have continued to support us, and obviously, fundraising
is always a struggle, and always something that we are working on…We’ve
found a few individuals who have foundations that are involved in technologies,
that understand our project, understand our mission and you know, and we’ve
even been able to get a couple of grants from more traditional foundations,
um, so we’ve managed to stay alive, and we have at least six months
of funding lined up….
Eventually we would like to get to a place where we are bringing in some revenue
ourselves and are able to sustain the organization, but obviously our mission
comes before that, so we want to see if there are ways to do that. Firefox
has found ways to do that really well. They have a deal with Google to be
the default search engine, and that little box in the upper right hand corner
of your browser - that little box runs their entire organization. They make
tens of millions of dollars on that every year, far above what they actually
spend, and it’s something that people actually want. Google pays them
to be the default, but anybody can switch it to be something else, and most
people want it to be Google anyway. I think they made the feature before they
even had the deal with Google. They’re able to fund their programs without
compromising their mission. That’s something that is unique to being
a nonprofit on the Internet -- you can bring in a couple pennies per user,
and if you’re reaching millions of users that can fund your whole organization.
So essentially we’d like to find a way to do something like that.
Copyleft: Paddy Johnson and Nicolas
Reville
Art Fag City:
www.artfagcity.blogspot.com
Participatory Culture Foundation: http://participatoryculture.org/
Open Congress: www.opencongress.org
Nicolas Reville, the Co-Founder and Executive Director of
The Participatory
Culture Foundation, is from Worcester, MA and has a B.A. in Public Policy
from Brown University. He worked in a variety of political activism positions
for several years before co-founding PCF. The Participatory Culture Foundation
is a new non-profit organization based in Worcester, Massachusetts. Their
mission is to create tools for broader, deeper engagement with culture and
politics. PCF works to ensure that the new mass medium of internet TV is open
and independent, just like blogging and podcasting.
Paddy Johnson is the author of the blog Art
Fag City, a writer and artist who lives and works in Brooklyn.
Her writing has been featured in the New York Observer, Flavorpill, FANZINE,
and more. She has exhibited at Exit Art, Moving Image Gallery/Rhizome.org,
and Creative Time, and has lectured at Yale University and the Whitney Independent
Study Program. Paddy recently finished up a stint as an Eyebeam reblogger,
and writes a regular column on art film and video for The Reeler.